There isn’t really any news on when Diablo Immortal will be coming out just yet
Diablo Immortal got a new trailer to show off more gameplay from Diablo’s first venture onto mobile platforms. The trailer was released during ChinaJoy 2020 alongside the start of pre-registrations for the game on iOS and Android devices, but those pre-registrations are only available in China right now. It’s one of the first looks we’ve seen at the game since last year’s BlizzCon when Diablo Immortal made a much smaller splash than it did the year before when its controversial debut took place.
This new trailer is in Chinese, but that won’t matter to Western audiences as it largely focuses on gameplay. We get to see each of the game’s classes in action, using their various abilities to cut through armies of demons and monsters.
Interestingly, we also get to see close-up, high-quality images of the various heroes. While it’s not quite up to par with PC standards, the visual style of these characters makes for a nice mix between the classic style of Diablo 2 and the more cartoony stylings of Diablo 3.
Aside from giving fans a closer look at Diablo Immortal‘s gameplay, which is largely reminiscent of Diablo III, the clip also provides brief introductions to the six different playable classes, also coming from the game’s PC predecessor, including the Barbarian, Crusader, Demon Hunter, Monk, Necromancer, and Wizard. As a little gem for Diablo II fans, Baal also makes an appearance, suggesting his return as an important — if not the main — antagonist in the game.
During some hands-on time with Diablo Immortal in 2018, the game felt like Diablo — albeit without the series’ heart. We liked the game more at BlizzCon 2019.
That was not the case of course, the reveal was a problem with messaging. At BlizzCon 2019 getting to play Diablo IV was – simply put – amazing. Getting to check out Diablo: Immortal was also cool, especially as a nice “yes, and” for those of us that don’t play mobile games. The controls at the time worked well, and the blend of shared-world co-op and instanced dungeons made sense. Plus, loot wise it didn’t look the gear and skill system was designed around microtransactions.
Unfortunately, there isn’t really any news on when this game will be coming out to mobile devices just yet. Presumably, the Chinese and Asian release is going to be coming first — China has a much stronger mobile market, after all. That said, the game’s official English website does indicate that it will eventually make its way West. Like most Blizzard games, we’ll probably get it when it’s done.
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